Lots of work going on on the game:
- A level selection world and switching between levels and returning to the level selection pretty elegantly.
- 5 whole levels implemented - some of them pretty good
- Some basic work on the VR hardware integration - just setup not implemented yet but the render loop is XR-API ready and working and I got some pretty buttons.
- Win conditions all set up and working (just not exciting)
- Built the simplest tenser.js and zip pipeline for module level compression which is going to be good enough I think.
So here is the demo of the first playable version....size is currently 7,486 bytes - so that is looking okay.
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