Got the movement and some mechanical pieces for my new game.
This demo shows my piston like piece (three state expansion), a simple moving needle and an static cat basket.
The pistons demo how pieces can be attached to each other; and the needles are set up to test the detection of collisions between objects (which causes them to 'bounce back'), finally the system of passing through clicks allows the basket to activate the needle beneath it. All important bits for my game.
Still no cat though!
No comments:
Post a Comment