Thursday, 5 August 2021

JS13k Time 2021 - Starts in 8 days

 Once again the new js13k contest will be starting in a few days, for those  unfamiliar with the contest the rules are pretty simple: write a game in entirely one month that runs in a browser and ensure that all resources, code and graphics can zip to 13kb - yep that's 13 312 bytes. Not a lot.


In the previous years of the contest I have entered both desktop and mobile games but I have never entered the server category which allows communication between players through the cloud.

This year I plan to focus on this functionality and hope to enter the game into the server, desktop and mobile categories. I have a turn based strategy game in mind and I intend to support:

  • one player vs AI (various levels of skill)
  • player vs player on a single device
  • player vs player online
I'd really like to include:
  • A nice lobby where players can select an appropriate opponent for multi-player
  • Very pretty relatable graphics using SVG and CSS
  • Simple soundscapes
  • Good tutorial
  • an AI that plays in a human-like manner

So the challenge is pretty hard in terms of the 13k code size - specifically the extra lobby display code,  the server side messaging logic and the AI system aren't going to leave a lot of space for the actual game.






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