Halfway through the contest time and I had a weekend day to do nothing except JS13k so I thought I would pay some attention to the appearance of things - I knew the graphics would be very important to make the game come alive for people so I did an intense 14 hours work on the graphics of the game.
This is what I started with at 1pm on Saturday:
by about 9pm I had the growth animations going and pretty randomly distributed leaves
much later that night I had tiles drawn properly and better cracks:
Still not totally happy with the graphics but I think it looks better and the hard code issues are cracked.
Current compressed version is about 48% of the 13k.
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