I have been having technical and architectural problems with my Noah's ark game and have decided to work a bit slowly on it for a few weeks so that I can get the basics right.
I wanted another project that is more fun and carefree to do in the meantime. As part of the twelve games I wanted to explore the new 3D technology provided by WebGL using a famous library called three.js.
So my tenth game is going to be a puzzle sort of thing created in 3D - I get to play with textures and pipe-line shaders which is all good fun for a techie.
Here is an example (desktop only atm I think) of the webGL stuff running - you can drag to rotate or click an object to move it.
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