Monday 20 July 2015

Text Flight - Got Collisions!

Despite ongoing challenges on my time - Grahamstown National Arts Festival and a week of serious illness - I have been pushing on with the text based game and tonight did the hardest part of the coding - character level collision detection on the ascii art.

The terrain generation has been improved significantly since the last version and a new minimal look on most of the art work. In this, my latest demo the plane flashes red on collisions - be warned this code works on desktop chrome only as far as I know - firefox seems to mostly run it atm but makes some z-index mistakes.

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